class AnimString

The AnimString class represents an animated sequence of text values.

Member Functions

void SetValue()

Set the value at a given frame.

Return value: none
when (int): frame number
tolua_var_1 (string): the value to set

string GetValue()

Return the value of this channel at a given frame.

Return value (string): value at the given frame
when (int): frame number

Member Variables

value (LM_String)

The current value of the channel.

class AnimString : public AnimChannel {
  void SetValue(int32 when, const char *);
  const char *GetValue(int32 when);
 
  void SetValueByID(int32 id, const char *);
  const char *GetValueByID(int32 id);
 
  LM_String  value;
};