The LM_Button class represents a basic push button, like the OK and Cancel buttons in a dialog box. To create a new button, you would use the following function:
LM_Button LM.GUI.Button(label, msg)
Creates a new LM_Button object that can then be added to a dialog or toolbar.
Return value (LM_Button): the newly-created button label (string): the text that should appear on the button msg (int): a message value to be triggered when the button is pressed
Parent Class: Class LM_BaseWidget
- Posted in: LM.GUI Classes