class LM_DynamicText
The LM_DynamicText class is used to display a text label in a dialog or toolbar, whose value can change. To create a new dynamic text label, you would use the following function:
LM_DynamicText LM.GUI.DynamicText(label, width)
Creates a new LM_DynamicText object that can then be added to a dialog or toolbar.
Return value (LM_DynamicText): the newly-created dynamic text label (string): the initial text label width (int): the width of the text label in pixels (set this to 0 for automatic sizing)
Member Functions
void SetValue(text)
Set the text label as a string.
Return value: none text (string): a text string to set as the label
void SetValue(i)
Set the text label as an integer.
Return value: none i (int): a number to use as the text label
void SetValue(f)
Set the text label as a floating-point number.
Return value: none f (float): a number to use as the text label
class LM_DynamicText : public LM_BaseWidget { void SetValue(const char *text); void SetValue(int32 i); void SetValue(real f); };