class AnimString
The AnimString class represents an animated sequence of text values.
Member Functions
void SetValue()
Set the value at a given frame.
Return value: none when (int): frame number tolua_var_1 (string): the value to set
string GetValue()
Return the value of this channel at a given frame.
Return value (string): value at the given frame when (int): frame number
Member Variables
value (LM_String)
The current value of the channel.
class AnimString : public AnimChannel { void SetValue(int32 when, const char *); const char *GetValue(int32 when); void SetValueByID(int32 id, const char *); const char *GetValueByID(int32 id); LM_String value; };