class Mesh3DLayer
Member Functions
void SetSourceMesh(path)
Loads a 3D OBJ file from disk as the layer's 3D mesh.
Return value: none path (string): file path to an OBJ file
string SourceMesh()
Returns the path to the 3D OBJ file used by this layer.
Return value (string): file path to an OBJ file
void SetEdgeOffset(offset)
Sets the edge offset used when drawing the edges of this 3D object.
Return value: none offset (float): edge offset value
float EdgeOffset()
Returns the edge offset used when drawing the edges of this 3D object.
Return value (float): edge offset value
class Mesh3DLayer : public MohoLayer { bool IsPoserLayer(); void SetSourceMesh(const char *path); const char *SourceMesh(); void SetEdgeOffset(real offset); real EdgeOffset(); PoserActorGroup *GetPoserActorGroup(int32 id); void UpdatePoserParameters(); void SetSelectedPoserActorGroup(int32 id); int32 SelectedPoserActorGroup(); Mesh3DOptions f3DOptions; };